OpenVideo Documentation

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TestWinCE Member List

This is the complete list of members for TestWinCE, including all inherited members.

addInput(openvideo::Node *output)openvideo::Node
addOutput(openvideo::Node *output)openvideo::Node
curInDegreeopenvideo::Node [protected]
curOutDegreeopenvideo::Node [protected]
curPixelFormatopenvideo::Node [protected]
decCurInDegree()openvideo::Node
decCurOutDegree()openvideo::Node
defNameopenvideo::Node [protected]
drawVideo(PHAL::Display *nDisplay, bool nZoom)TestWinCE [protected]
dwThreadIdTestWinCE [private]
Game()PHAL::Game
GameBase()PHAL::GameBase
getCurInDegree()openvideo::Node
getCurOutDegree()openvideo::Node
getDefName()openvideo::Node
GetDisplay()PHAL::Game [inline, protected]
GetFPSString() const PHAL::Game [inline, protected]
getInDegree()openvideo::Node
getInputs()openvideo::Node
getName()openvideo::Node [virtual]
getOutDegree()openvideo::Node
getOutputs()openvideo::Node
getState()openvideo::Node
getTypeName() const openvideo::Node [inline, virtual]
GetWindow() const PHAL::GameBase [inline, protected]
hThreadTestWinCE [private]
init()openvideo::Node [virtual]
PHAL::GameBase::Initialize(const Config &config)PHAL::GameBase [protected]
initPixelFormats()TestWinCE [protected, virtual]
inputsopenvideo::Node [protected]
m_configPHAL::Game [protected]
managerTestWinCE [private]
nameopenvideo::Node [protected]
Node()openvideo::Node
OnGameLoop()TestWinCE [protected, virtual]
OnInitialize()TestWinCE [protected, virtual]
OnKeyDown(int key)PHAL::Game [protected, virtual]
OnKeyUp(int key)PHAL::Game [protected, virtual]
OnResume()PHAL::Game [protected, virtual]
OnShutdown()TestWinCE [protected, virtual]
OnStylusDown(PHAL::Point p)TestWinCE [protected, virtual]
PHAL::Game::OnStylusDown(Point p)PHAL::Game [protected, virtual]
OnStylusMove(Point p)PHAL::Game [protected, virtual]
OnStylusUp(Point p)PHAL::Game [protected, virtual]
OnSuspend()PHAL::Game [protected, virtual]
outputsopenvideo::Node [protected]
pixelFormatsopenvideo::Node [protected]
postProcess()openvideo::Node [virtual]
preProcess()openvideo::Node [virtual]
process()openvideo::Node [virtual]
resetCurInOutDegree()openvideo::Node
ResetInactivity() const PHAL::GameBase [protected]
rotateSamplesTestWinCE [private]
Run()PHAL::Game
setParameter(std::string key, std::string value)openvideo::Node [virtual]
SetUID(unsigned uid)PHAL::GameBase [inline]
showZoomedTestWinCE [private]
Shutdown()PHAL::Game [protected]
start()openvideo::Node [virtual]
stateopenvideo::Node [protected]
stop()openvideo::Node [virtual]
TestWinCE()TestWinCE
typeNameopenvideo::Node [protected]
UID enum valueTestWinCE
update(openvideo::State *curState)TestWinCE [protected, virtual]
validateCurrentPixelFormat()openvideo::Node [virtual]
VIDEO_HEIGHT enum valueTestWinCE
VIDEO_WIDTH enum valueTestWinCE
videoPixelsTestWinCE [private]
VideoSinkSubscriber()openvideo::VideoSinkSubscriber [protected]
~Game()PHAL::Game
~GameBase()PHAL::GameBase
~IGame()PHAL::IGame [inline, virtual]
~Node()openvideo::Node [virtual]
~VideoSinkSubscriber()openvideo::VideoSinkSubscriber

 This page was generated at Wed May 31 13:04:17 2006 for OpenVideo by Doxygen.
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