The development of mobile Augmented Reality application became increasingly popular over the last few years. However, many of the existing solutions build on the reuse of available standard metaphors for visualization and interaction without considering the manifold contextual factors of their use. Within this workshop we want to discuss theoretical design approaches and practical tools which should help developers to make more informed choices when exploring the design space of Augmented Reality interfaces in mobile contexts.
We just want to say thank you to all our participants for the fruitful discussions that rolled on for the whole time at MobileHCI 2013. We hope you all got inspired as well as we did. If you have suggestions for future workshops please let us know (email).
Our final program. All talks are 20+10. Slides are available beneath.
The workshop “Designing Mobile Augmented Reality” is a full day workshop at MobileHCI aiming at practitioners and researchers to discuss the current state of mobile AR and leading to more informed decisions when exploring the design space of mobile AR interfaces. Relevant topics for paper submissions include but are not limited to:
Paper submissions should have a length of 2-4 pages and can be novel research findings, position papers, or case studies, addressing one or more of the topics mentioned above. Papers should be submitted by email.
Each paper submission will be reviewed by at least 2 members of the Program Committee. Participants will be selected on the basis of their submissions. Papers should be formatted according to the standard HCI Archive format (the copyright notice should be removed).
At least one author of accepted papers needs to register for the workshop and for the conference itself. We will make accepted contributions available on the workshop home page. Authors will be notified of the results and a final deadline for submitting the final version. For continuously updated information refer to the workshop webpage.