We are happy to announce that Pierrick Chabi from Total Immersion will present the newest research in the area of content development at the workshop.
About the speaker: Pierrick Chabi is currently Senior Project Manager in charge of producing B2C AR apps in behalf of Total Immersion. He produced SkinVaders, first Arcade Game in Augmented Reality for iPhone, iPod Touch and iPad 2.
He is Master Degree in Computer Vision and Image Processing (TELECOM Saint-Etienne, France). He joined Total Immersion team in 2004 as Computer Vision Software Engineer in R&D team, focusing on marker-free 3D tracking technology. Then, he became a Project Manager and managed more than 50 AR projects for Fortune 500 clients within the past 4 years.
Wednesday, October 26th, 2011
The workshop is a joint workshop together with the Visualization for AR workshop..
| 9:00 | Welcome and workshop overview (Billinghurst, Langlotz, MacIntyre, Seichter, Kalkofen, Sandor, White) |
| 9:05 | Introduction to the "Authoring solution for AR" session (Billinghurst, Langlotz, MacIntyre, Seichter) |
| 9:15 | Invited talk "Presentation of D’Fusion Authoring Tool" by Pierrick Chabi (Project Manager at Total Immersion) |
| 10:10 | "Towards Augmented Reality Design: the case for the ARplugins" by Graziano Terenzi and Alessandro Terenzi (Inglobe Technologies Srl) |
| 10:25 | "Towards in situ authoring of augmented reality content" by Mike Wozniewski and Paul Warne (Hololabs Studio) |
| 10:40 | "Authoring augmented soundscapes with user-contributed content" by Jordi Janer, Gerard Roma and Stefan Kersten (Music Technology Group Universitat Pompeu Fabra) |
| 10:55 | "Annotate That: Preparing Event Posters for Augmentation" by Jens Grubert, Robert Gründler, Lyndon Nixon and Gerhard Reitmayr |
| 11:10 | Break |
| 11:20 | Open discussion on Authoring solution for Augmented Reality (Billinghurst, Langlotz, MacIntyre, Seichter) |
| 12:20 | Concluding remarks (Billinghurst, Langlotz, MacIntyre, Seichter) |
| 12:30 | Lunch Break |
| 14:00 | Visualization in AR session and presentation (Kalkofen, Sandor, White) |
| 14:45 | Break |
| 15:00 | Occlusion Management: "Combining sparse models and image coherence for supporting advanced visualization techniques in augmented reality", Stefanie Zollmann, Gerhard Reitmayr (ICG, TU Graz) |
| 15:30 | Multi-View Visualization: "Embedded Virtual Views for Augmented Reality Navigation", Markus Tatzgern, Denis Kalkofen, Raphael Grasset, Dieter Schmalstieg (ICG, TU Graz) |
| 16:00 | Break |
| 16:15 | View Management: "Developing Eye-tracking Based Mobile Augmented Reality", Ann M. McNamara (Department of Visualization, Texas A&M University) |
| 16:45 | Interaction: "Re-PITASu Concept in Mixed Reality: RangeImage-Projector-based Visualization Tool for Arbitrary Surfaces", Yuki Uranishi, Goshiro Yamamoto, Hirokazu Kato (Nara Institute of Science and Technology), Petri Pulli (University of Oulu) |
| 17:15 | Concluding Discussion (Kalkofen, Sandor, White) |
The workshop on Authoring Solutions for Augmented Reality will be an opportunity to present short authoring or content creation papers on topics relevant for Mixed and Augmented Reality. We are seeking to capture the state of the art as well as discussing future concepts ranging from a casual user to the day-to-day workflow of an expert.
To present at the workshop, submit a 4-page paper using the TVCG paper template for ISMAR 2011 papers (available here http://www.cs.sfu.ca/~vis/Tasks/camera.html) to ismarauthoringworkshop@icg.tugraz.at.
The submitted papers will be reviewed by the organizing committee and selected for presentation. Authors will be notified of the results and a final deadline for submitting the final version. For continuously updated information refer to the workshop webpage. A plain-text version of the call for papers can be found here.
Topics
Possible topics include, but are not limited to:
Tools and Technologies
- libraries
- protocols
- workflows
Interaction concepts for creating content in and for AR
- interaction concepts, e.g. input devices and modalities
- extending or beyond CAD, e.g. sketch based interfaces and widgets
In-situ creation and assembly for AR
- crowd sourcing, with focus on non-expert
- non-spatial content, such as annotations, audio, ambient data etc. pp.
- distribution concepts and infrastructure
Specialists Spotlight
- topics covering AR content creation for specific tasks in engineering, education, medicine, tourism and entertainment.
The workshop is part of the International Symposium on Mixed and Augmented Reality (ISMAR 2011) taking place October, 26 - 29, 2011 in Basel (Switzerland). For further information please also check the ISMAR webpage at: International Symposium on Mixed and Augmented Reality 2011
